Notice: Function _load_textdomain_just_in_time was called incorrectly. Translation loading for the litespeed-cache domain was triggered too early. This is usually an indicator for some code in the plugin or theme running too early. Translations should be loaded at the init action or later. Please see Debugging in WordPress for more information. (This message was added in version 6.7.0.) in /home/vaslart/public_html/wp-includes/functions.php on line 6121

Warning: file_put_contents(/home/vaslart/public_html/wp-content/litespeed/qc_curr_requestb73c728fe58b5493f98062cb5c10f14f): Failed to open stream: No such file or directory in /home/vaslart/public_html/wp-content/plugins/litespeed-cache/src/cloud.cls.php on line 1370

Warning: file_put_contents(/home/vaslart/public_html/wp-content/litespeed/qc_last_requestb73c728fe58b5493f98062cb5c10f14f): Failed to open stream: No such file or directory in /home/vaslart/public_html/wp-content/plugins/litespeed-cache/src/cloud.cls.php on line 1506

Warning: file_put_contents(/home/vaslart/public_html/wp-content/litespeed/qc_curr_requestb73c728fe58b5493f98062cb5c10f14f): Failed to open stream: No such file or directory in /home/vaslart/public_html/wp-content/plugins/litespeed-cache/src/cloud.cls.php on line 1507
Social Gaming – Vaslart
Special Projects

Social Gaming

Details
Category:
Collaboration
Dates:
Jan 27, 2012
Artists:
Collaborative project between Pakistani and Indian artists
Location:
Skype-based event
In collaboration with:
Khoj Live, within the fourth India Art Summit

About

‘Social Gaming’ was a live Skype-based event between India and Pakistan. People from both countries has participated in the interactive social games which involved social media. The event was part of Khoj Live, who organised within the remit of the fourth India Art Summit in New Delhi, in collaboration with Vasl. The event was part of a wider project created by Amitesh Grover. Four connected computers relayed dialogues between teams from India and Pakistan, digitally transforming the properties of a cultural space and forging multiple connections between the locations. The game played via Skype was Intercontinental Lark.“These social games embrace questions of mapping and territory, devise unlikely ways for players to communicate, and invite consideration of the physical, digital and social environment of each space – the differences and similarities between them. This performativity of the event seeks to crystallize a movement in contemporary India and Pakistan – a free-wheeling, wide ranging bashing down of boundaries between forms and practices, a celebration of us all as both artists and audience.”